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Weekly Update #19: Ruk Scar Landscape

A few weeks ago Monte Cook Games commissioned a second piece of work from me. This one described a Ruk native descending some ruins inside a floating city, looking down on a city below that one. This was honestly something I was quite worried about completing. But I'll walk you through my development towards the finished piece.
First I created some quick value roughs. I had originally started these as pencil sketches to keep them loose and easy, but began working into a few favourites in order to show the art director some of my personal favourites. One stood out to us all; the bottom left, and it was selected. This was also however the one with the most confusing perspective. I'd knew what I was hoping to achieve but I'd not actually planned much of it out.
So what I'd done to fix this was use a program called Carapace. It allows you to draw your perspective lines on your scene and move them freely and it really helped speed up my process. I'd decided to do a more flat landscape for this cleaned up rough, but soon I felt like the emphasis on this persons descent was not in focus.
I'd shifted the perspective down to really have the viewer look down on a damaged city and began working into this now as a good base for the final image.
I flipped the image to have a more readable composition and soon I had my value section worked. Now it was just time to paint some colour on.
This image I'd felt really drew the viewers eye to all the key points, and I'd almost consider it finished. But the fact the main portion of the image, which is a damaged city beneath, was just a tiny section in the corner I didn't like. So I began to cut into the ruins and work more of the city into the scene.
Now I had a final image. The Ruk Scar Landscape. I've also spent this week working on some textures for Alpha, but alongside that I've also been taking some courses outside of my university curriculum. And so here is some of the work I've been doing on the side:
I've been doing composition and value studys of old masters work as well as focusing on some topics I struggle with. Namely clouds for this week. That's all for this week anyway. Until next time!

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