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Monster Hunter Design - Oryctomus (Armour)

Following on from the previous post about my recent Monster Hunter design (which can be found here: Oryctomus Design), I'll be focusing this post on the armour made from this creatures hide.



The armours in Monster Hunter take on the characteristics of the monster they're created from. Some are more obvious than others in their designs, but each either feature some design element from the monster itself, or a representation of how that monster attacks. The armours also come in two variations, Blademaster and Gunner.

Blademaster is heavier armour, used for high defense, and almost always looks sturdier than the Gunner variation.

The Gunner variation uses more stylistic aspects and often has weaker armour, used mostly for long range characters who'd rather not get up close and personal with a monster.

I began sketching designs for both gunner and blademaster variations, both male and female.





As you can see, the focal point I had used for these designs was the Oryctomus' signature head flint, as well as more fur armour, to distinguish this armour from the more metalic and reptilian hides I see in many other designs.

Now it was time to further cut down to the final design I was going to use in my armour showcase.



Using the same colour scheme of the monster I selected these 4 designs. However there was one design I felt had the bulk of the monster and had a more interesting silhouette than the others. With my final design selected, it was time to finalize this design. And create a turnaround for it.



And this is the armour created from the Oryctomus. I hope you like it!

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