Skip to main content

Terryl Whitlatch Creature Course #5 - Loxodonta & Mooslephants

Big post this time!

So this is the last few weeks of the Schoolism course combined into one. Our first task was to study elephants, both Indian and African, so we could learn the subtle differences in their anatomy (there's more thasn just their ears you know :P)Here's what I created with the appropriate notes:




It was really interesting to do, as I certainly underestimated the number of anatomical differences myself before starting this.

Next we had to take another animal and combine it with any of the previous studies thus far. I chose to take these elephants, and combine them with a Moose. Creating a Mooslephant!


And finally we had to create an illustration using this creature.

I chose to try and tell the story of characters from Magic: the gathering. Specifically a group of Kor as they tried to tame this wild beast.

If you've seen my development process before you should be familiar with the steps I've taken to make this illustration:

Initial Sketches:


Clean Up:



 Basic Colours:


 Final Illustration:


I really wasn't happy with how this final image turned out to be honest. It feels a bit messy to me, and clearly looks a bit rushed. But I made my deadline for the course, and Terryl seemed to like it. So that's what I cared about :)

I won't be putting this on my portfolio though...

Anyway, I hope you've enjoyed watching me partake in these studies and you in some way find them useful!

EDIT:

I went back and decided to try tidying up the side view of the Mooslephant, so here's a more presentable version of it.

Comments

Popular posts from this blog

Creating the Donkestra Armour

How do you create armour from a fictional Monster whilst retaining its identity?

(
NOTE: This is a sister post to creating the Monster Hunter fan creature: 'The Donkestra'.
Donkestra Blog Post)

This was the main question I had had in my mind throughout the entire process of creating the Donkestras Armour. So first I will show you what I ended up with, and how I came to this result:

These armours are what I felt came to feel, both individual against the collection of armours Monster Hunter sports, and individual to the base Monster, the Donkestra (seen below).
So to begin with, I have to identify what elements of this creature are particularly iconic to it. What makes this armour recognizable as identifiable as Donkestra hide. and I came up with this:

The Donkestras most discernable traits were its large round head, its bright feathers, and its pale skin flaps. With its secondary traits being the dark spines that covered its body.

Knowing these traits, I began working on the male …

Creating the Donkestra.

I decided it had been a while since I created a 'Monster Hunter' creature, and an accompanying armour set. And with Monster Hunter: Worlds recent release and success, I figured now would be a good time to begin work on a creature design I had had in my head for a while.

(For this blog post I will be focusing entirely on the Donkestra creature design. If you'd like to see how the armour was made you can find the joint blog post here:Donkestra Armour Blog)

So before we begin, let's start at the end. Here is the final design:
The Donkestra is a gliding reptile with heavy influences from mammals and birds. It uses skin flaps to glide across the land, whilst its spines and reinforced skull help defend it from predators and hunt down prey. Its hooked tail allows it to both hang upside down as it rests, and to quickly adjust its course mid-flight

But originally I had not inteded the creature to work in this manner at all. I had begun work on this thinking that I wanted to…

Terryl Whitlatch Creature Course #1

I recently signed up to a creature design course hosted by Terryl Whitlatch on Schoolism. I'm a huge fan of Terryl's work, so it'll be interesting to see how I develop my creature work whilst on her course.

These should be weekly updates, and this week's topic was to try and get a grasp of the fundamentals of creature design. So our challenge was to draw a human, a tetrapod, and a human/animal hybrid. Then break those down by rig, skeleton and musculature and label each.

Here's what I came up with: